Popular Video Games

 

Popular Video Games



The Medium of the Video Game by Mark J. P. Wolf, X

The Medium of the Video Game by Mark J. P. Wolf, X
"This book offers a historical, formal analysis of video games that no other book to date has provided in such detail. . . . Wolf also effectively investigates the scientific and market forces that aligned with the development of video games to create a powerful cultural force."--Heather Gilmour, Executive Producer, American Film Institute New Media VenturesOver a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even buying frenzies. Yet, until now, this giant on the popular culture landscape has received little in-depth study or analysis. In this book, Mark J. P. Wolf and four other scholars conduct the first thorough investigation of the video game as an artistic medium. The book begins with an attempt to define what is meant by the term "video game" and the variety of modes of production within the medium. It moves on to a brief history of the video game, then applies the tools of film studies to look at the medium in terms of the formal aspects of space, time, narrative, and genre. The book also considers the video game as a cultural entity, object of museum curation, and repository of psychological archetypes. It closes with a list of video game research resources for further study.



Ape Escape Academy PSP
Ape Escape Academy PSP
Created by Sony Computer Entertainment Japan, Ape Escape Academy expands the popular Ape Escape series onto the PSP (PlayStation Portable) entertainment system. Family- friendly, Ape Escape Academy will feature ad hoc wireless functionality and more than 40 mini-games for players of all ages. The mini-games are arranged at random in a tic-tac-toe format that provides distinctive and unique game progression that allows for easy pick up and play gaming. STORYLINE Specter has failed over and over again in his attempts at taking over the world, all because of a few inept apes. To rectify his problem, he decides to form the Ape Escape Academy, where he, serving as principal, will train apes to follow his will. In this story-driven mini-game collection, players can work their way up through six school years by winning wacky mini-games. Be sure to keep an eye on your classmates students they may be, but when it comes to trouble and disobedience, these monkeys are pros. KEY FEATURES The Ape Escape franchise, made popular on the PlayStation game console and PlayStation2 computer entertainment system expands the series as it debuts a collection of original mini-games. As one of the first party games available on PSP, Ape Escape Academy introduces the franchise with a whole new twist while retaining the fun and frenetic flavor of the Ape Escape franchise. Compete in more than 40 mini-games including hockey, golf, dodge ball, karate and more, with a huge variety of game styles, each overflowing with frantic fun and wacky-humor. Featuring Wi-Fi wireless LAN (Ad Hoc) connectivity, up to four players with a PSP and the game can challenge each other. Unique Tic-Tac-Toe style interface provides distinctive and unique game progression. The Quick Game function allows for easy to pick up and play game mechanic.



History of computer and video games - Although the history of computer and video games spans almost five decades, computer and video games themselves did not become part of the popular culture until the late 1970s.

NASCAR video games - NASCAR, the most popular motorsport in the United States, has worked with video game developers to design several video games.

Clone (computer and video games) - In the computer and video game industry, a clone is a game which is very similar to a previous popular game. Some genres are founded by such archetypical games that all subsequent similar games are thought of as derivatives.

Comparison of panel-based music video games - This is a comparison of popular proprietary dancing video games in which players must step on panels on a dance pad in time with music. Step placement and timing is indicated by rising arrows overlapping fixed targets.



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Video Game Film - Video Game Film Lego Star Wars GameCube In addition to a single-player mode, there is a drop in, drop out two-player co-operative mode allowing a second player to enter or leave the action whenever they want. There is also a free-play mode where unlocked characters can be played in different scenarios to those of the films. This adds immeasurably to the games replayability video game film and there are further incentives to complete the game for budding ...

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